Fahrudin, Hafidz (2026) PEMBAHASAN RIGGING PADA KARAKTER PLAYER DI GAME “MECHA PROTOCOL”. S1 - Sarjana thesis, Universitas AMIKOM Yogyakarta.
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| Item Type: | Thesis (S1 - Sarjana) | ||
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| Uncontrolled Keywords: | Rigging, Animasi Karakter, Hard-Surface, Animasi Game, Aset Game, Character Animation, Game Animation, Game Assets | ||
| Subjects: | 000 - Komputer, Informasi dan Referensi Umum > 000 Ilmu komputer, ilmu pengetahuan dan sistem-sistem > 000 Ilmu komputer, informasi dan pekerjaan umum 000 - Komputer, Informasi dan Referensi Umum > 000 Ilmu komputer, ilmu pengetahuan dan sistem-sistem > 005 Pemrograman komputer, program dan data |
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| Divisions: | Fakultas Ilmu Komputer > Teknologi Informasi | ||
| Depositing User: | RC Universitas AMIKOM Yogyakarta | ||
| Date Deposited: | 01 Jul 2026 03:11 | ||
| Last Modified: | 01 Jul 2026 03:11 | ||
| URI: | http://eprints.amikom.ac.id/id/eprint/31849 |
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