<mets:mets OBJID="eprint_32995" LABEL="Eprints Item" xsi:schemaLocation="http://www.loc.gov/METS/ http://www.loc.gov/standards/mets/mets.xsd http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-3.xsd" xmlns:mets="http://www.loc.gov/METS/" xmlns:mods="http://www.loc.gov/mods/v3" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"><mets:metsHdr CREATEDATE="2026-09-28T20:39:34Z"><mets:agent ROLE="CUSTODIAN" TYPE="ORGANIZATION"><mets:name>EPrints Universitas Amikom Yogyakarta</mets:name></mets:agent></mets:metsHdr><mets:dmdSec ID="DMD_eprint_32995_mods"><mets:mdWrap MDTYPE="MODS"><mets:xmlData><mods:titleInfo><mods:title>{JALUR NON REGULER - MAGANG ARTIST} IMPLEMENTASI VISUAL EFFECT PROJECTILE&#13;
MENGGUNAKAN VISUAL SHADER EDITOR DI GODOT&#13;
ENGINE PADA GAME “FINGVOLVER”</mods:title></mods:titleInfo><mods:name type="personal"><mods:namePart type="given">Mordechai Baruch</mods:namePart><mods:namePart type="family">Khrisnanto</mods:namePart><mods:role><mods:roleTerm type="text">author</mods:roleTerm></mods:role></mods:name><mods:abstract>Penerapan Efek Visual pada Game Development memiliki peran yang&#13;
sangat besar dalam menciptakan pengalaman bermain yang lebih imersif dan&#13;
menarik secara estetika. Pemahaman dan penerapan VFX menjadi salah satu&#13;
keterampilan penting bagi Game Developer. Godot Engine sebagai salah satu&#13;
platform pengembangan game open-source menyediakan berbagai fitur VFX yang&#13;
mudah digunakan dan efisien. Dengan memanfaatkan fitur tersebut, developer&#13;
dapat mengeksplor berbagai bentuk efek visual untuk memperkaya tampilan&#13;
sekaligus meningkatkan kualitas game. &#13;
Pembahasan ini berfokus pada implementasi dan proses pembuatan&#13;
Projectile Effect menggunakan Godot Engine sebagai media pengembangan. Efek&#13;
ini dirancang untuk memberikan pengalaman visual dalam interaksi tembakmenembak,&#13;
sehingga&#13;
mampu&#13;
memperkuat&#13;
sensasi&#13;
aksi&#13;
dalam&#13;
permainan.&#13;
Tujuan&#13;
&#13;
utama&#13;
dari&#13;
pembahasan&#13;
ini&#13;
adalah&#13;
untuk&#13;
mengenalkan&#13;
serta&#13;
mendemonstrasikan&#13;
&#13;
fitur&#13;
VFX&#13;
di&#13;
Godot&#13;
Engine&#13;
bagi&#13;
game&#13;
developer.&#13;
Fitur-fitur yang tersedia pada Godot Engine sangat mudah digunakan,&#13;
fleksibel, dan mampu menghasilkan tampilan efek yang menarik dengan performa&#13;
yang tetap stabil. Kesimpulannya, proses implementasi VFX di Godot Engine&#13;
dapat menjadi sarana pembelajaran bagi Game Developer untuk memahami&#13;
dasar-dasar Efek Visual. Selain itu, Godot Engine memiliki kemampuan yang&#13;
cukup kuat dalam mendukung pembuatan Efek Visual dan mudah dijangkau oleh&#13;
banyak pengguna atau Developer.</mods:abstract><mods:classification authority="lcc">006 Metode komputer khusus</mods:classification><mods:originInfo><mods:dateIssued encoding="iso8061">2026-01-20</mods:dateIssued></mods:originInfo><mods:originInfo><mods:publisher>Universitas AMIKOM Yogyakarta;Fakultas Ilmu Komputer</mods:publisher></mods:originInfo><mods:genre>Thesis</mods:genre></mets:xmlData></mets:mdWrap></mets:dmdSec><mets:amdSec ID="TMD_eprint_32995"><mets:rightsMD ID="rights_eprint_32995_mods"><mets:mdWrap MDTYPE="MODS"><mets:xmlData><mods:useAndReproduction>
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