Adha, Luthfi (2022) PERANCANGAN DAN IMPLEMENTASI METODE SISTEM WAYPOINT PADA GAME RESHINGUKA BERBASIS DESKTOP. S1 - Sarjana thesis, Universitas AMIKOM Yogyakarta.
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Item Type: | Thesis (S1 - Sarjana) | ||
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Uncontrolled Keywords: | Permainan, Game, Metode Sistem Waypoint, Desktop | ||
Subjects: | 000 - Komputer, Informasi dan Referensi Umum > 000 Ilmu komputer, ilmu pengetahuan dan sistem-sistem > 003 Sistem-sistem 000 - Komputer, Informasi dan Referensi Umum > 000 Ilmu komputer, ilmu pengetahuan dan sistem-sistem > 005 Pemrograman komputer, program dan data |
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Divisions: | Fakultas Ilmu Komputer > Informatika | ||
Depositing User: | RC Universitas AMIKOM Yogyakarta | ||
Date Deposited: | 19 Aug 2022 03:04 | ||
Last Modified: | 05 Aug 2023 02:24 | ||
URI: | http://eprints.amikom.ac.id/id/eprint/5904 |
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