{JALUR SCIENTIST} IMPLEMENTASI AUGMENTED REALITY SNAP THAT ANIMAL MENGGUNAKAN METODE MDLC SEBAGAI MEDIA PEMBELAJARAN

Saputra, I Gede Made Mahardikha (2024) {JALUR SCIENTIST} IMPLEMENTASI AUGMENTED REALITY SNAP THAT ANIMAL MENGGUNAKAN METODE MDLC SEBAGAI MEDIA PEMBELAJARAN. S1 - Sarjana thesis, Universitas AMIKOM Yogyakarta.

[img] Text (COVER-ABSTRAK)
COVER.pdf

Download (536kB)
[img] Text (ISI)
ISI.pdf
Restricted to Registered users only

Download (3MB)
[img] Archive (SOURCE CODE)
Sourcecode - 20.61.0199.zip
Restricted to Repository staff only

Download (1kB)
[img] Text (PUBLIKASI)
Surat Pernyataan Publish Di Luar.pdf
Restricted to Repository staff only

Download (1MB)
Item Type: Thesis (S1 - Sarjana)
Contributor:
Pembimbing
Aziza, Rifda Faticha Alfa
Uncontrolled Keywords: Augmented Reality (AR), Snap That Animal, Metode MDLC, Media Pembelajaran
Subjects: 000 - Komputer, Informasi dan Referensi Umum > 000 Ilmu komputer, ilmu pengetahuan dan sistem-sistem > 006 Metode komputer khusus
Divisions: Fakultas Ilmu Komputer > Informatika
Depositing User: RC Universitas AMIKOM Yogyakarta
Date Deposited: 14 Mar 2025 04:13
Last Modified: 14 Mar 2025 04:13
URI: http://eprints.amikom.ac.id/id/eprint/28859

Actions (login required)

View Item View Item