MAKING PIANO TILES CLASSIC GAME USING WEB-BASED CONSTRUCT 2

Manggolo, Indra Wisi Satrio (2019) MAKING PIANO TILES CLASSIC GAME USING WEB-BASED CONSTRUCT 2. S1 - Sarjana thesis, Universitas AMIKOM Yogyakarta.

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Abstract

Current technological developments have given a very great influence to the world of information technology. Likewise with Game.Game today is not only to be a part of children's lives, but has penetrated the lives of adults.The lived of game has been increased,from only for fun or a competition.While people from adults are pretty busy,therefore,researcher make a casual game,to play on anytime and anywhere By using Scirra Construct 2 game engine.The development exclusively for 2D games used to be easier in the structuring concepts of design, layout, animation, sound, camera layer, control and intelligence management .Game Casual genre developed and named "Piano Tiles Classic".While develop to be a good game,research used the Anaylsys game to be refrence. The game its self gonna be played on web-based.The core of the game is piano that player must tap the black tiles to achieve high score.Also the game will be game over when player miss some tiles.

Item Type: Thesis (S1 - Sarjana)
Contributor:
Pembimbing
Arief, M. Rudyanto
Uncontrolled Keywords: Construct 2, Game, Making Game, Piano Tiles Classic,Analysis a Game to be Refrence
Subjects: 000 - Komputer, Informasi dan Referensi Umum > 000 Ilmu komputer, ilmu pengetahuan dan sistem-sistem > 006 Metode komputer khusus > 696 Animasi
Divisions: Fakultas Ilmu Komputer > Sistem Informasi
Depositing User: RC Universitas AMIKOM Yogyakarta
Date Deposited: 25 Jun 2022 04:07
Last Modified: 16 Aug 2023 06:07
URI: http://eprints.amikom.ac.id/id/eprint/2659

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