ANALISIS DAN PERANCANGAN GAME “PETUALANGAN CHIO” UNTUK ANAK USIA 2 - 6 TAHUN MENGGUNAKAN ADOBE FLASH CS3

Hellynawati, Desinta Dwi (2015) ANALISIS DAN PERANCANGAN GAME “PETUALANGAN CHIO” UNTUK ANAK USIA 2 - 6 TAHUN MENGGUNAKAN ADOBE FLASH CS3. S1 - Sarjana thesis, Universitas AMIKOM Yogyakarta.

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Abstract

Rapid technological developments also affect people's lifestyles. Electronic user was not adrift of age, the children who is given the facilities such as the Blackberry, I-Phone, tablet, and so on without thinking about whether electronic, appropriate to the child's development. Laptop or computer is not a thing that is foreign to today's young generation. Even at the level of kindergarten education has introduced a laptop computer or even merely to show a video tutorial or as a teacher teaching aids. In this thesis, the researchers designed a desktop-based educational game with the aim to maintain the efficiency of technology for children, especially children aged 2-6 years. Step - step is to determine the theme of the game design, game type and graphics and create a storyboard and flowchart game, after it began to create games using Adobe Flash CS3. The game is expected to help children to learn and recognize numbers and colors. Even supported by the attractive image and audio that make children easier to understand.

Item Type: Thesis (S1 - Sarjana)
Contributor:
Pembimbing
Al Fatta, Hanif
Uncontrolled Keywords: Game, Design, Flash, Education, and Children
Subjects: 000 - Komputer, Informasi dan Referensi Umum > 000 Ilmu komputer, ilmu pengetahuan dan sistem-sistem > 005 Pemrograman komputer, program dan data
000 - Komputer, Informasi dan Referensi Umum > 000 Ilmu komputer, ilmu pengetahuan dan sistem-sistem > 006 Metode komputer khusus > 696 Animasi
Divisions: Fakultas Ilmu Komputer > Sistem Informasi
Depositing User: RC Universitas AMIKOM Yogyakarta
Date Deposited: 01 Dec 2022 03:22
Last Modified: 19 Oct 2023 07:13
URI: http://eprints.amikom.ac.id/id/eprint/12052

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